Sodden Monic has fallen into a flooded cavern and is too weak to swim back out!
See if you can find an alternate route to saftey!

This is a simple underwater platformer based on everyone's favourite levels in videogames.
Made during the Global Game Jam (Bubble)


Supports WASD/Space and Controller.
Hints under credits if needed


Credits:

Music: https://www.newgrounds.com/audio/listen/1100574

Treasure: https://opengameart.org/content/gold-treasure-icons-16x16

Tileset: https://chasersgaming.itch.io/platformer-asset-tile-set-underwater-lands-nes

SFX/UI: https://kenney.nl/


Hints:

  • Hold Up to Jump/Swim higher
  • Hold Down to Fall/Slide faster
  • Time your Jumps to maximise their height


Updates:

  • Finished level; now has an Escape and walljump challenge at the end.
  • Added an optional timer for speedrunning and a clearer coin total (70)
  • Added a restart option when you finish
  • Balanced some sounds to make them less annoying
  • Moved around some coins for better tutorialisation
  • Reworked walljump to stop players getting stuck in corners
  • Made one-way tiles more consistent and improved their tutorialistion
  • Changed movement to handle slopes better

Development log