Sodden The Hedgehog
Sodden Monic has fallen into a flooded cavern and is too weak to swim back out!
See if you can find an alternate route to saftey!
This is a simple underwater platformer based on everyone's favourite levels in videogames.
Made during the Global Game Jam (Bubble)
Supports WASD/Space and Controller.
Hints under credits if needed
Credits:
Music: https://www.newgrounds.com/audio/listen/1100574
Treasure: https://opengameart.org/content/gold-treasure-icons-16x16
Tileset: https://chasersgaming.itch.io/platformer-asset-tile-set-underwater-lands-nes
SFX/UI: https://kenney.nl/
Hints:
- Hold Up to Jump/Swim higher
- Hold Down to Fall/Slide faster
- Time your Jumps to maximise their height
Updates:
- Finished level; now has an Escape and walljump challenge at the end.
- Added an optional timer for speedrunning and a clearer coin total (70)
- Added a restart option when you finish
- Balanced some sounds to make them less annoying
- Moved around some coins for better tutorialisation
- Reworked walljump to stop players getting stuck in corners
- Made one-way tiles more consistent and improved their tutorialistion
- Changed movement to handle slopes better
Updated | 28 days ago |
Status | Released |
Platforms | HTML5 |
Author | puppetsquid |
Genre | Platformer |
Made with | Godot |
Tags | bubble, ggj2025, Global Game Jam, underwater, water-level |
Average session | A few minutes |
Inputs | Keyboard, Xbox controller, Playstation controller |
Development log
- Post-launch Tutorialisation29 days ago